Disgraced soldier seeking redemption
Valar Silverlance, level 1 Eladrin, Swordmage Build: Shielding Swordmage Swordmage Aegis: Aegis of Shielding Background: Missing Master
FINAL ABILITY SCORES Str 10, Con 15, Dex 11, Int 18, Wis 14, Cha 10.
STARTING ABILITY SCORES Str 10, Con 15, Dex 9, Int 16, Wis 14, Cha 10.
AC: 19 Fort: 12 Reflex: 14 Will: 15 HP: 30 Surges: 10 Surge Value: 7
TRAINED SKILLS Perception +7, Arcana +11, Endurance +7, History +11, Insight +7
UNTRAINED SKILLS Acrobatics, Bluff, Diplomacy, Dungeoneering +2, Heal +2, Intimidate, Nature +2, Religion +4, Stealth, Streetwise, Thievery, Athletics
FEATS Level 1: Intelligent Blademaster
POWERS Swordmage at-will 1: Booming Blade Swordmage at-will 1: Sword Burst Swordmage encounter 1: Lightning Clash Swordmage daily 1: Dance of the Sword
ITEMS Adventurer’s Kit, Leather Armor, Longsword, Dagger
Valar Silverlance always knew that he was something special. As a child, he was always smarter, tougher, more aware of things around him, and quick to pick up the arts both arcane, martial, and academic. His parents did their best to temper his pride, but only partially succeeded. Instead of openly bragging and acting the arrogant prat, he developed a quietly smug swagger. Exceptionally talented, Valar actually respected only a handful of people. He loved and respected his immediate family, most especially his father who was a highly skilled and regarded master of the arcane arts. One of the few others was his mentor and teacher, Master Resail Startracker. Master Restail took the raw talent and ability that Valar had and shaped it into a formidable swordmage. But even Restail could not entirely temper Valar’s pride, despite his best efforts.
Such was Valar’s skill that he became one of the youngest ever inducted to the elite guard of his home city, the Sentinels of the Azure Star. Much to his surprise, upon joining the Sentinels he was almost immediately assigned to accompany Master Restail on an expedition to a recently discovered complex of ruins. They were to investigate the ruins, learn their origins, and purge it of everything that may be a potential danger.
The ruins were full of strange and dangerous creatures, but the expedition cut their way through them and pushed onward. Until they reached a building that looked untouched by the ravages of time or creatures. Within the room there was a large mirror of red glass. This is where disaster struck. As the expedition searched the room and began to study what was there, something happened and the red mirror suddenly transformed itself into a magical gateway and horribly twisted fey poured through to attack. Master Restail, Valar, and their compatriots fought like heroes, but were clearly going to be overwhelmed. With great effort, Master Restail carved a path through the evil fey and with a blast of arcane power, threw himself through the gateway and apparently closed it from the other side.
The loss of his his mentor and one of the few people he genuinely respected affected Valar like few things before had. For all his skill and talent, he had not been able to save Restail. He had been powerless. When the survivors returned to the city, the unspoken blame for the tragedy was placed on Valar. Though he could not be faulted for what happened, his arrogance and pride had not made him many friends among his peers. Valar was passed over for good assignments and instead sent on missions that did not require anybody of his talents or station. Subtly dishonored, Valar was taken aback and shamed. He resigned his position and resolved to travel the world and regain his honor by bringing back the body of his Master (or otherwise learning his fate) and slaying the enemies who brought him down.